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Pixelorama for Mac

Pixel art editor.

Free
In English
Version 1.1.1
5.0
Based on 1 user rate

Pixelorama overview

Pixelorama is a powerful and accessible open-source and multi-platform pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features.

Features:
  • A variety of different tools to help you create, with the ability to dynamically map each one on the left and the right mouse buttons with a single click.
  • Animation support with a timeline composed of layers and frames, with onion skinning, frame tags and the ability to draw while the animation is playing.
  • Pixel perfect mode for perfect pixel lines.
  • Clipping masks.
  • Pre-made palettes as well as many palette importing options.
  • Multiple image manipulation effects.
  • Non-destructive and fully customizable layer effects, such as outline, gradient map, drop shadow and palettize.
  • A powerful drawing canvas with guides, a rectangular and an isometric grid, and tile mode for easier seamless pattern creation.
  • Autosave support, with data recovery in case of a software crash.
  • Comprehensive user interface with many customizability options.
  • Export to PNG and other image and video formats, as well as spritesheets, GIFs, animated PNGs etc.
  • Import spritesheets, multiple images as separate frames, as well as GIFs and videos.
  • Various rotation and scaling algorithms tailored for pixel art, such as cleanEdge, OmniScale and rotxel.
  • 3D layers that allow you to bring 3D shapes and models into your 2D canvas.
  • A command line interface for automated file exporting.
  • Custom user data for projects, layers, frames, frame tags and cels, allowing you to attach metadata for game development.
  • Various free community-made extensions, such as tools that automatically convert your 2D pixels into 3D voxels.
  • Fully open source with free updates, forever.
  • Multi-language localization support.

What’s new in version 1.1.1

Added
  • Implemented isometric & hexagonal tile shapes for tilemap layers! #1213
  • Implemented a hexagonal grid type, with support for both pointy-top and flat-top orientations.
  • It is now possible to flatten all selected layers into one layer.
  • Hexagonal pointy-top and flat-top presets have been added in the tile mode offsets dialog.
  • Added a single bezier mode in curve tool, that works similarly to Aseprite's curve tool. #1216
  • OpenRaster (.ora) and Aseprite (.ase/.aseprite) files are now being displayed as options in the "Open" dialog.
  • Added shortcuts for going to the previous/next frame of the same tag. By default, they are mapped to Control + < and Control + > respectively.
  • Holding the "automatically change layer" shortcut (Control + Alt by default) now displays a rectangle around the selected cel, or around the cel whose non-transparent pixels are being hovered by the cursor.
  • Users can now color code their cels in the timeline.
  • A button for reporting extensions has been added to the extension explorer. #1214
Changed
  • Resizing the canvas, cropping to content and centering frames now moves the offset of each tilemap layer instead of affecting its tileset. #1213
  • Scaling the project also scales the size of the tiles by the same amount that the project was scaled. For example, scaling a 64x64 project to 128x64 would scale 16x16 tiles to 32x16. #1213
  • Switched "tags by column" and "tags by rows" in the export dialog, when exporting spritesheets.
  • The minimum window size has been decreased to (300, 200). #1221
  • The pencil/eraser/shading brush flip/rotation UI is now consistent with the tiles panel flip/rotation UI, and it also supports the same shortcuts.
  • The shortcut groups in the Preferences have been re-organized. The Buttons group has been removed, instead the shortcuts are grouped according to their respective panels, such as Timeline, Global Tool Options and Palettes.
  • Cels with a non-zero z-index display a "z" in the timeline.
  • The reference image rotation incerement step was changed to 0.01. #1210
  • When opening the new tag dialog, the name field automatically grabs focus.
Fixed
  • Value sliders and rulers are no longer displaying integers as floats.
  • Fixed a crash when using the lasso and polygon select tools outside of the canvas.
  • Using the bucket tool on draw tiles mode on an empty tilemap no longer crashes the app. #1213
  • Fixed a crash when switching between tilemap layers with different tilesets, while having selected tiles the positions of which do not exist on the new tilemap's tileset. #1213
  • Duplicating tilesets in the project properties no longer crashes the app when a previously deleted tileset is still selected. #1213
  • Fixed the import tag option not pasting the frame content, and not working for tilemap and audio layers.
  • Z-indexed cels are now being rendered with their proper order in the canvas. #1220
  • The "change layer automatically" shortcut (Control + Alt by default) no longer works when a selection tool is active, thus preventing the shortcut conflict with the "transform copy selected content" shortcut.
  • Prevent switching project tabs and saving, if a native save file dialog is already open. This prevents rare cases of saving two open projects with the same name, thus leading to data loss.
  • The native save file dialog now always has a default name for the saved .pxo file.
  • Fixed horizontal scrolling on the timeline on macOS. #1219
  • Fixed selection resizing not working from the tool options. #1212
  • The tile indices that appear when holding Control and a tilemap layer is selected, now scale based on the grid cell size. #1213
  • Applying layer effects to passthrough group layer immediately updates the canvas.
  • The "select pixels" from the cel menu now works properly with undo.
  • Fixed a "section not found" error in the Preferences when launching Pixelorama for the first time. #1211
  • Fixed the pencil density slider value not updating when switching between tools.
  • Fixed the color picker acting weirdly when the alpha of the color is set to 0.
  • Rulers now update whenever the canvas panel resizes.
  • Fixed a regression in v1.1 where mouse button shortcuts (such as the mouse thumb buttons) were not activating tools.
  • Empty audio layers now only show the audio icon in the frame where the audio is supposed to start playing.
  • Fixed issue where the wrong font would be chosen for the interface in certain circumstances. #1217
  • Fixed canvas preview's camera not being fit to frame when Pixelorama first launches and the canvas preview is visible.
Removed
  • The "All" grid type option has been removed, as it is no longer needed since we can now display multiple grids at once.

Pixelorama for Mac

Free
In English
Version 1.1.1
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Ervins Strauhmanis
Ervins Strauhmanis
Jul 31 2024
1.0
5.0
Jul 31 2024
5.0
Version: 1.0