Flexible mouse and keyboard navigation through and around the models with many configuration options
Open and save 3DMF files (3D Metafile) in text or binary format
Import VRML files
Preview 3DMF textures
Export 2D images and animation sequences in JPEG, PNG, TIFF, and Photoshop format at the resolution you choose
Automatic model rotation
Various standard camera positions
Individual viewpoints
Interpolated transitions between viewpoints, cameras, etc.
Record and render navigation paths; export as animation sequence
Various configuration options for lighting, renderer, fog, etc.
Add URL addresses, including descriptions, to objects, providing a direct connection to additional information
Selective representation of individual model domains
Coordinate value extraction and range finding
Fade and shift semitransparent planes and axes
Combine multiple 3DMF files
Support for 3D accelerator hardware, and plug-in renderer
Partly scriptable and recordable using AppleScript
Full screen rendering
What’s new in version 2.5.9
Version 2.5.9:
Modes/Edit URL: Adding an empty URL could cause a crash
German version: fixed menu "Blickpunkte"
Several minor internal improvements
Known limitations
Viewpoints: Saving a 3DMF file which contains internal references with Geo3D viewpoints could corrupt the file. Possible workaround: Save the file once as stream 3DMF to resolve the references.
Reading text 3DMF files is limited; therefore I suggest - if possible - to convert these files using Anatas.
Congratulation to author. It's a very nice program ! 3DMF file support is great (clap clap to the Quesa team on shame on Apple to haven't open source of QD3D).